Friday, May 1, 2026

65daysofstatic – No Man’s Sky: Music for an Infinite Universe (video game soundtrack)

 


No Man's Sky is an action-adventure survival game developed and published by Hello Games. The game is built around four pillars: exploration, survival, combat, and trading. Players can engage with the entirety of a procedurally generated deterministic open world universe, which includes over 18 quintillion planets.

The game's first soundtrack, No Man's Sky: Music for an Infinite Universe by 65daysofstatic, was released on 5 August 2016, and received positive reviews from music critics. The first 10 tracks of the album were composed by 65daysofstatic specifically for No Man's Sky and its planned OST. These tracks, along with other recording snippets, were then sampled/disassembled for use by the in-game procedural music engine. The final 6 tracks, on the other hand, are tracks generated by the procedural music engine that were then selected for inclusion in the album. 

Andrew Webster of The Verge described the soundtrack as an extension of past 65daysofstatic albums, particularly from Wild Light, but with a greater science-fiction vibe to it, considering the track "Asimov" to be like "taking flight into a Chris Foss painting". Sam Walker-Smart for Clash rated the album 8 out of 10, considered the album one of 65daysofstatic's best, and that it was "apocalyptic, transcendental and drenched in a sense of pure epic-ness"

1-1 Monolith 6:18

1-2 Supermoon 4:22

1-3 Asimov 5:52

1-4 Heliosphere 4:23

1-5 Blueprint For A Slow Machine 5:54

1-6 Pillars Of Frost 2:57

1-7 Escape Velocity 2:55

1-8 Red Parallax 4:47

1-9 Hypersleep 2:53

1-10 End Of The World Sun 7:26

Soundscapes

2-1 NMS_exteriorAtmos1 / False Suns 9:29

2-2 Tomorrow / Lull / Celestial Feedback 10:54

2-3 Departure / Shortwave / Noisetest 11:50

2-4 temporalDissent / ascension_test1 / koaecax 10:07

2-5 Borealis / Contrastellar 8:52

2-6 Outlier / EOTWS_Variation1 11:59


No Man’s Sky: Music for an Infinite Universe